Rome Yansen
Rome Yansen is a Vancouver-based producer and scriptwriter originally from Queens, New York.
A former professional graphic designer, he has spent over two decades developing original creative properties and visual worlds.
His work centers on bold, character-driven storytelling and modern mythologies, with a focus on creating distinctive, long-form narrative IP for film and television.
SUMMARY OF QUALIFICATIONS
- Multidisciplinary background to storytelling
- Conceptualize illustrations into product development
- Original story structure, visual language, and brand-conscious storytelling
- Visual narrative, and conceptual world-building
PHARAOHXIOUS
Pharaohxious Pilot Episode – Vancouver, BC (2023 – Present)

A resurrected Pharaoh who loves to party has the pantheon of demi-gods seeking his demise.
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Original character creation and development / story board / script development / Voice acting / Creative directing / Adobe Illustrator / Adobe Animate
MADI’S TOON TOWN ADVENTURE
Vancouver, BC (2022 – 2023)
Blending traditional illustration and various facial pictures to capture the best angles made it perfect for brining this fantasy adventure together with original character illustrations.
Adobe Illustrator / Adobe Indesign / Story board art / Original character creation / Marketing & brand development
MEMBERS ONLY KREW
Virginia Beach, VA (2021 – 2022)




Mo-Krew (Members Only Krew) limited edition comic centers around the topic of bullying and community. Also focusing on inclusiveness and individuality where everyone has a unique Members Only Jacket to match their unique personality.
Adobe Illustrator / Adobe Character Animate / Story board art / Original character creation / Marketing & brand development
Spike Knight
Concept Stage (2009 – 2012)
A cursed Knight embarks on a journey that changes his life and sanity.
Character development / Story board art / Script writing
Wild Gremlins
Concept Stage (2004 – 2010)

A group of Gremlin rock stars find themselves recruited by a cosmic entity who tasks them to use it’s spaceship to find the unholy grail of guitars.
Character development / Story board art
Playground Weapon
Concept Stage (2001 – 2011)

Superior race of children who inhabit playgrounds across the planet are under attack by an unforeseen force of evil that corrupts the strongest of them.
Character development / Story board art / Concept development
Tirus System
Concept Development (2000-2008)


In a dystopian virtual world, new programs are being created by a mysterious developer to overthrow the rule of a tyrant named Tirus.
Character development / Story board art
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